Don’t call Hooks inside loops, conditions, or nested functions.
Instead, always use Hooks at the top level of your React function, before any early returns. By following this rule, you ensure that Hooks are called in the same order each time a component renders. That’s what allows React to correctly preserve the state of Hooks between multiple
useState
and
useEffect
calls. (If you’re curious, we’ll explain this in depth below.)
Only Call Hooks from React Functions
Don’t call Hooks from regular JavaScript functions.
Instead, you can:
✅ Call Hooks from React function components.
✅ Call Hooks from custom Hooks (we’ll learn about them on the next page).
By following this rule, you ensure that all stateful logic in a component is clearly visible from its source code.
ESLint Plugin
We released an ESLint plugin called
eslint-plugin-react-hooks
that enforces these two rules. You can add this plugin to your project if you’d like to try it:
This plugin is included by default in Create React App.
You can skip to the next page explaining how to write your own Hooks now.
On this page, we’ll continue by explaining the reasoning behind these rules.
Explanation
As we learned earlier, we can use multiple State or Effect Hooks in a single component:
functionForm(){ // 1. Use the name state variable const[name, setName]=useState('Mary');
// 2. Use an effect for persisting the form useEffect(functionpersistForm(){ localStorage.setItem('formData', name); });
// 3. Use the surname state variable const[surname, setSurname]=useState('Poppins');
// 4. Use an effect for updating the title useEffect(functionupdateTitle(){ document.title = name +' '+ surname; });
// ... }
So how does React know which state corresponds to which
useState
call? The answer is that
React relies on the order in which Hooks are called
. Our example works because the order of the Hook calls is the same on every render:
// ------------ // First render // ------------ useState('Mary')// 1. Initialize the name state variable with 'Mary' useEffect(persistForm)// 2. Add an effect for persisting the form useState('Poppins')// 3. Initialize the surname state variable with 'Poppins' useEffect(updateTitle)// 4. Add an effect for updating the title
// ------------- // Second render // ------------- useState('Mary')// 1. Read the name state variable (argument is ignored) useEffect(persistForm)// 2. Replace the effect for persisting the form useState('Poppins')// 3. Read the surname state variable (argument is ignored) useEffect(updateTitle)// 4. Replace the effect for updating the title
// ...
As long as the order of the Hook calls is the same between renders, React can associate some local state with each of them. But what happens if we put a Hook call (for example, the
persistForm
effect) inside a condition?
// 🔴 We're breaking the first rule by using a Hook in a condition if(name !==''){ useEffect(functionpersistForm(){ localStorage.setItem('formData', name); }); }
The
name !== ''
condition is
true
on the first render, so we run this Hook. However, on the next render the user might clear the form, making the condition
false
. Now that we skip this Hook during rendering, the order of the Hook calls becomes different:
useState('Mary')// 1. Read the name state variable (argument is ignored) // useEffect(persistForm) // 🔴 This Hook was skipped! useState('Poppins')// 🔴 2 (but was 3). Fail to read the surname state variable useEffect(updateTitle)// 🔴 3 (but was 4). Fail to replace the effect
React wouldn’t know what to return for the second
useState
Hook call. React expected that the second Hook call in this component corresponds to the
persistForm
effect, just like during the previous render, but it doesn’t anymore. From that point, every next Hook call after the one we skipped would also shift by one, leading to bugs.
This is why Hooks must be called on the top level of our components.
If we want to run an effect conditionally, we can put that condition
inside
our Hook:
useEffect(functionpersistForm(){ // 👍 We're not breaking the first rule anymore if(name !==''){ localStorage.setItem('formData', name); } });
Note that you don’t need to worry about this problem if you use the provided lint rule.
But now you also know
why
Hooks work this way, and which issues the rule is preventing.
Next Steps
Finally, we’re ready to learn about writing your own Hooks! Custom Hooks let you combine Hooks provided by React into your own abstractions, and reuse common stateful logic between different components.
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Building Your Own Hooks – React
Building Your Own Hooks
Hooks
are a new addition in React 16.8. They let you use state and other React features without writing a class.
Building your own Hooks lets you extract component logic into reusable functions.
Now let’s say that our chat application also has a contact list, and we want to render names of online users with a green color. We could copy and paste similar logic above into our
FriendListItem
component but it wouldn’t be ideal:
Instead, we’d like to share this logic between
FriendStatus
and
FriendListItem
.
Traditionally in React, we’ve had two popular ways to share stateful logic between components: render props and higher-order components. We will now look at how Hooks solve many of the same problems without forcing you to add more components to the tree.
Extracting a Custom Hook
When we want to share logic between two JavaScript functions, we extract it to a third function. Both components and Hooks are functions, so this works for them too!
A custom Hook is a JavaScript function whose name starts with ”
use
” and that may call other Hooks.
For example,
useFriendStatus
below is our first custom Hook:
There’s nothing new inside of it — the logic is copied from the components above. Just like in a component, make sure to only call other Hooks unconditionally at the top level of your custom Hook.
Unlike a React component, a custom Hook doesn’t need to have a specific signature. We can decide what it takes as arguments, and what, if anything, it should return. In other words, it’s just like a normal function. Its name should always start with
use
so that you can tell at a glance that the rules of Hooks apply to it.
The purpose of our
useFriendStatus
Hook is to subscribe us to a friend’s status. This is why it takes
friendID
as an argument, and returns whether this friend is online:
In the beginning, our stated goal was to remove the duplicated logic from the
FriendStatus
and
FriendListItem
components. Both of them want to know whether a friend is online.
Now that we’ve extracted this logic to a
useFriendStatus
hook, we can
just use it:
Is this code equivalent to the original examples?
Yes, it works in exactly the same way. If you look closely, you’ll notice we didn’t make any changes to the behavior. All we did was to extract some common code between two functions into a separate function.
Custom Hooks are a convention that naturally follows from the design of Hooks, rather than a React feature.
Do I have to name my custom Hooks starting with “
use
”?
Please do. This convention is very important. Without it, we wouldn’t be able to automatically check for violations of rules of Hooks because we couldn’t tell if a certain function contains calls to Hooks inside of it.
Do two components using the same Hook share state?
No. Custom Hooks are a mechanism to reuse
stateful logic
(such as setting up a subscription and remembering the current value), but every time you use a custom Hook, all state and effects inside of it are fully isolated.
How does a custom Hook get isolated state?
Each
call
to a Hook gets isolated state. Because we call
useFriendStatus
directly, from React’s point of view our component just calls
useState
and
useEffect
. And as we learned earlier, we can call
useState
and
useEffect
many times in one component, and they will be completely independent.
Tip: Pass Information Between Hooks
Since Hooks are functions, we can pass information between them.
To illustrate this, we’ll use another component from our hypothetical chat example. This is a chat message recipient picker that displays whether the currently selected friend is online:
We keep the currently chosen friend ID in the
recipientID
state variable, and update it if the user chooses a different friend in the
<select>
picker.
Because the
useState
Hook call gives us the latest value of the
recipientID
state variable, we can pass it to our custom
useFriendStatus
Hook as an argument:
This lets us know whether the
currently selected
friend is online. If we pick a different friend and update the
recipientID
state variable, our
useFriendStatus
Hook will unsubscribe from the previously selected friend, and subscribe to the status of the newly selected one.
useYourImagination()
Custom Hooks offer the flexibility of sharing logic that wasn’t possible in React components before. You can write custom Hooks that cover a wide range of use cases like form handling, animation, declarative subscriptions, timers, and probably many more we haven’t considered. What’s more, you can build Hooks that are just as easy to use as React’s built-in features.
Try to resist adding abstraction too early. Now that function components can do more, it’s likely that the average function component in your codebase will become longer. This is normal — don’t feel like you
have to
immediately split it into Hooks. But we also encourage you to start spotting cases where a custom Hook could hide complex logic behind a simple interface, or help untangle a messy component.
For example, maybe you have a complex component that contains a lot of local state that is managed in an ad-hoc way.
useState
doesn’t make centralizing the update logic any easier so you might prefer to write it as a Redux reducer:
Reducers are very convenient to test in isolation, and scale to express complex update logic. You can further break them apart into smaller reducers if necessary. However, you might also enjoy the benefits of using React local state, or might not want to install another library.
So what if we could write a
useReducer
Hook that lets us manage the
local
state of our component with a reducer? A simplified version of it might look like this:
Now we could use it in our component, and let the reducer drive its state management:
functionTodos(){ const[todos, dispatch]=useReducer(todosReducer,[]); functionhandleAddClick(text){ dispatch({type:'add', text }); }
// ... }
The need to manage local state with a reducer in a complex component is common enough that we’ve built the
useReducer
Hook right into React. You’ll find it together with other built-in Hooks in the Hooks API reference.
Returns a stateful value, and a function to update it.
During the initial render, the returned state (
state
) is the same as the value passed as the first argument (
initialState
).
The
setState
function is used to update the state. It accepts a new state value and enqueues a re-render of the component.
setState(newState);
During subsequent re-renders, the first value returned by
useState
will always be the most recent state after applying updates.
Note
React guarantees that
setState
function identity is stable and won’t change on re-renders. This is why it’s safe to omit from the
useEffect
or
useCallback
dependency list.
Functional updates
If the new state is computed using the previous state, you can pass a function to
setState
. The function will receive the previous value, and return an updated value. Here’s an example of a counter component that uses both forms of
setState
:
The ”+” and ”-” buttons use the functional form, because the updated value is based on the previous value. But the “Reset” button uses the normal form, because it always sets the count back to the initial value.
If your update function returns the exact same value as the current state, the subsequent rerender will be skipped completely.
Note
Unlike the
setState
method found in class components,
useState
does not automatically merge update objects. You can replicate this behavior by combining the function updater form with object spread syntax:
const[state, setState]=useState({}); setState(prevState=>{ // Object.assign would also work return{...prevState,...updatedValues}; });
Another option is
useReducer
, which is more suited for managing state objects that contain multiple sub-values.
Lazy initial state
The
initialState
argument is the state used during the initial render. In subsequent renders, it is disregarded. If the initial state is the result of an expensive computation, you may provide a function instead, which will be executed only on the initial render:
If you update a State Hook to the same value as the current state, React will bail out without rendering the children or firing effects. (React uses the
Object.is
comparison algorithm.)
Note that React may still need to render that specific component again before bailing out. That shouldn’t be a concern because React won’t unnecessarily go “deeper” into the tree. If you’re doing expensive calculations while rendering, you can optimize them with
useMemo
.
Batching of state updates
React may group several state updates into a single re-render to improve performance. Normally, this improves performance and shouldn’t affect your application’s behavior.
Before React 18, only updates inside React event handlers were batched. Starting with React 18, batching is enabled for all updates by default. Note that React makes sure that updates from several
different
user-initiated events — for example, clicking a button twice — are always processed separately and do not get batched. This prevents logical mistakes.
In the rare case that you need to force the DOM update to be applied synchronously, you may wrap it in
flushSync
. However, this can hurt performance so do this only where needed.
useEffect
useEffect(didUpdate);
Accepts a function that contains imperative, possibly effectful code.
Mutations, subscriptions, timers, logging, and other side effects are not allowed inside the main body of a function component (referred to as React’s
render phase
). Doing so will lead to confusing bugs and inconsistencies in the UI.
Instead, use
useEffect
. The function passed to
useEffect
will run after the render is committed to the screen. Think of effects as an escape hatch from React’s purely functional world into the imperative world.
By default, effects run after every completed render, but you can choose to fire them only when certain values have changed.
Cleaning up an effect
Often, effects create resources that need to be cleaned up before the component leaves the screen, such as a subscription or timer ID. To do this, the function passed to
useEffect
may return a clean-up function. For example, to create a subscription:
useEffect(()=>{ const subscription = props.source.subscribe(); return()=>{ // Clean up the subscription subscription.unsubscribe(); }; });
The clean-up function runs before the component is removed from the UI to prevent memory leaks. Additionally, if a component renders multiple times (as they typically do), the
previous effect is cleaned up before executing the next effect
. In our example, this means a new subscription is created on every update. To avoid firing an effect on every update, refer to the next section.
Timing of effects
Unlike
componentDidMount
and
componentDidUpdate
, the function passed to
useEffect
fires
after
layout and paint, during a deferred event. This makes it suitable for the many common side effects, like setting up subscriptions and event handlers, because most types of work shouldn’t block the browser from updating the screen.
However, not all effects can be deferred. For example, a DOM mutation that is visible to the user must fire synchronously before the next paint so that the user does not perceive a visual inconsistency. (The distinction is conceptually similar to passive versus active event listeners.) For these types of effects, React provides one additional Hook called
useLayoutEffect
. It has the same signature as
useEffect
, and only differs in when it is fired.
Additionally, starting in React 18, the function passed to
useEffect
will fire synchronously
before
layout and paint when it’s the result of a discrete user input such as a click, or when it’s the result of an update wrapped in
flushSync
. This behavior allows the result of the effect to be observed by the event system, or by the caller of
flushSync
.
Note
This only affects the timing of when the function passed to
useEffect
is called - updates scheduled inside these effects are still deferred. This is different than
useLayoutEffect
, which fires the function and processes the updates inside of it immediately.
Even in cases where
useEffect
is deferred until after the browser has painted, it’s guaranteed to fire before any new renders. React will always flush a previous render’s effects before starting a new update.
Conditionally firing an effect
The default behavior for effects is to fire the effect after every completed render. That way an effect is always recreated if one of its dependencies changes.
However, this may be overkill in some cases, like the subscription example from the previous section. We don’t need to create a new subscription on every update, only if the
source
prop has changed.
To implement this, pass a second argument to
useEffect
that is the array of values that the effect depends on. Our updated example now looks like this:
Now the subscription will only be recreated when
props.source
changes.
Note
If you use this optimization, make sure the array includes
all values from the component scope (such as props and state) that change over time and that are used by the effect
. Otherwise, your code will reference stale values from previous renders. Learn more about how to deal with functions and what to do when the array values change too often.
If you want to run an effect and clean it up only once (on mount and unmount), you can pass an empty array (
[]
) as a second argument. This tells React that your effect doesn’t depend on
any
values from props or state, so it never needs to re-run. This isn’t handled as a special case — it follows directly from how the dependencies array always works.
If you pass an empty array (
[]
), the props and state inside the effect will always have their initial values. While passing
[]
as the second argument is closer to the familiar
componentDidMount
and
componentWillUnmount
mental model, there are usually better solutions to avoid re-running effects too often. Also, don’t forget that React defers running
useEffect
until after the browser has painted, so doing extra work is less of a problem.
We recommend using the
exhaustive-deps
rule as part of our
eslint-plugin-react-hooks
package. It warns when dependencies are specified incorrectly and suggests a fix.
The array of dependencies is not passed as arguments to the effect function. Conceptually, though, that’s what they represent: every value referenced inside the effect function should also appear in the dependencies array. In the future, a sufficiently advanced compiler could create this array automatically.
useContext
const value =useContext(MyContext);
Accepts a context object (the value returned from
React.createContext
) and returns the current context value for that context. The current context value is determined by the
value
prop of the nearest
<MyContext.Provider>
above the calling component in the tree.
When the nearest
<MyContext.Provider>
above the component updates, this Hook will trigger a rerender with the latest context
value
passed to that
MyContext
provider. Even if an ancestor uses
React.memo
or
shouldComponentUpdate
, a rerender will still happen starting at the component itself using
useContext
.
Don’t forget that the argument to
useContext
must be the
context object itself
:
Correct:
useContext(MyContext)
Incorrect:
useContext(MyContext.Consumer)
Incorrect:
useContext(MyContext.Provider)
A component calling
useContext
will always re-render when the context value changes. If re-rendering the component is expensive, you can optimize it by using memoization.
Tip
If you’re familiar with the context API before Hooks,
useContext(MyContext)
is equivalent to
static contextType = MyContext
in a class, or to
<MyContext.Consumer>
.
useContext(MyContext)
only lets you
read
the context and subscribe to its changes. You still need a
<MyContext.Provider>
above in the tree to
provide
the value for this context.
functionThemedButton(){ const theme =useContext(ThemeContext);return(<buttonstyle={{background: theme.background,color: theme.foreground }}> I am styled by theme context!</button>); }
This example is modified for hooks from a previous example in the Context Advanced Guide, where you can find more information about when and how to use Context.
Additional Hooks
The following Hooks are either variants of the basic ones from the previous section, or only needed for specific edge cases. Don’t stress about learning them up front.
An alternative to
useState
. Accepts a reducer of type
(state, action) => newState
, and returns the current state paired with a
dispatch
method. (If you’re familiar with Redux, you already know how this works.)
useReducer
is usually preferable to
useState
when you have complex state logic that involves multiple sub-values or when the next state depends on the previous one.
useReducer
also lets you optimize performance for components that trigger deep updates because you can pass
dispatch
down instead of callbacks.
Here’s the counter example from the
useState
section, rewritten to use a reducer:
React guarantees that
dispatch
function identity is stable and won’t change on re-renders. This is why it’s safe to omit from the
useEffect
or
useCallback
dependency list.
Specifying the initial state
There are two different ways to initialize
useReducer
state. You may choose either one depending on the use case. The simplest way is to pass the initial state as a second argument:
React doesn’t use the
state = initialState
argument convention popularized by Redux. The initial value sometimes needs to depend on props and so is specified from the Hook call instead. If you feel strongly about this, you can call
useReducer(reducer, undefined, reducer)
to emulate the Redux behavior, but it’s not encouraged.
Lazy initialization
You can also create the initial state lazily. To do this, you can pass an
init
function as the third argument. The initial state will be set to
init(initialArg)
.
It lets you extract the logic for calculating the initial state outside the reducer. This is also handy for resetting the state later in response to an action:
If you return the same value from a Reducer Hook as the current state, React will bail out without rendering the children or firing effects. (React uses the
Object.is
comparison algorithm.)
Note that React may still need to render that specific component again before bailing out. That shouldn’t be a concern because React won’t unnecessarily go “deeper” into the tree. If you’re doing expensive calculations while rendering, you can optimize them with
useMemo
.
Pass an inline callback and an array of dependencies.
useCallback
will return a memoized version of the callback that only changes if one of the dependencies has changed. This is useful when passing callbacks to optimized child components that rely on reference equality to prevent unnecessary renders (e.g.
shouldComponentUpdate
).
useCallback(fn, deps)
is equivalent to
useMemo(() => fn, deps)
.
Note
The array of dependencies is not passed as arguments to the callback. Conceptually, though, that’s what they represent: every value referenced inside the callback should also appear in the dependencies array. In the future, a sufficiently advanced compiler could create this array automatically.
We recommend using the
exhaustive-deps
rule as part of our
eslint-plugin-react-hooks
package. It warns when dependencies are specified incorrectly and suggests a fix.
Pass a “create” function and an array of dependencies.
useMemo
will only recompute the memoized value when one of the dependencies has changed. This optimization helps to avoid expensive calculations on every render.
Remember that the function passed to
useMemo
runs during rendering. Don’t do anything there that you wouldn’t normally do while rendering. For example, side effects belong in
useEffect
, not
useMemo
.
If no array is provided, a new value will be computed on every render.
You may rely on
useMemo
as a performance optimization, not as a semantic guarantee.
In the future, React may choose to “forget” some previously memoized values and recalculate them on next render, e.g. to free memory for offscreen components. Write your code so that it still works without
useMemo
— and then add it to optimize performance.
Note
The array of dependencies is not passed as arguments to the function. Conceptually, though, that’s what they represent: every value referenced inside the function should also appear in the dependencies array. In the future, a sufficiently advanced compiler could create this array automatically.
We recommend using the
exhaustive-deps
rule as part of our
eslint-plugin-react-hooks
package. It warns when dependencies are specified incorrectly and suggests a fix.
useRef
const refContainer =useRef(initialValue);
useRef
returns a mutable ref object whose
.current
property is initialized to the passed argument (
initialValue
). The returned object will persist for the full lifetime of the component.
A common use case is to access a child imperatively:
functionTextInputWithFocusButton(){ const inputEl =useRef(null); constonButtonClick=()=>{ // `current` points to the mounted text input element inputEl.current.focus(); }; return( <> <inputref={inputEl}type="text"/> <buttononClick={onButtonClick}>Focus the input</button> </> ); }
Essentially,
useRef
is like a “box” that can hold a mutable value in its
.current
property.
You might be familiar with refs primarily as a way to access the DOM. If you pass a ref object to React with
<div ref={myRef} />
, React will set its
.current
property to the corresponding DOM node whenever that node changes.
However,
useRef()
is useful for more than the
ref
attribute. It’s handy for keeping any mutable value around similar to how you’d use instance fields in classes.
This works because
useRef()
creates a plain JavaScript object. The only difference between
useRef()
and creating a
{current: ...}
object yourself is that
useRef
will give you the same ref object on every render.
Keep in mind that
useRef
doesn’t
notify you when its content changes. Mutating the
.current
property doesn’t cause a re-render. If you want to run some code when React attaches or detaches a ref to a DOM node, you may want to use a callback ref instead.
useImperativeHandle
useImperativeHandle(ref, createHandle,[deps])
useImperativeHandle
customizes the instance value that is exposed to parent components when using
ref
. As always, imperative code using refs should be avoided in most cases.
useImperativeHandle
should be used with
forwardRef
:
In this example, a parent component that renders
<FancyInput ref={inputRef} />
would be able to call
inputRef.current.focus()
.
useLayoutEffect
The signature is identical to
useEffect
, but it fires synchronously after all DOM mutations. Use this to read layout from the DOM and synchronously re-render. Updates scheduled inside
useLayoutEffect
will be flushed synchronously, before the browser has a chance to paint.
Prefer the standard
useEffect
when possible to avoid blocking visual updates.
Tip
If you’re migrating code from a class component, note
useLayoutEffect
fires in the same phase as
componentDidMount
and
componentDidUpdate
. However,
we recommend starting with
useEffect
first
and only trying
useLayoutEffect
if that causes a problem.
If you use server rendering, keep in mind that
neither
useLayoutEffect
nor
useEffect
can run until the JavaScript is downloaded. This is why React warns when a server-rendered component contains
useLayoutEffect
. To fix this, either move that logic to
useEffect
(if it isn’t necessary for the first render), or delay showing that component until after the client renders (if the HTML looks broken until
useLayoutEffect
runs).
To exclude a component that needs layout effects from the server-rendered HTML, render it conditionally with
showChild && <Child />
and defer showing it with
useEffect(() => { setShowChild(true); }, [])
. This way, the UI doesn’t appear broken before hydration.
useDebugValue
useDebugValue(value)
useDebugValue
can be used to display a label for custom hooks in React DevTools.
For example, consider the
useFriendStatus
custom Hook described in “Building Your Own Hooks”:
// Show a label in DevTools next to this Hook// e.g. "FriendStatus: Online"useDebugValue(isOnline ?'Online':'Offline'); return isOnline; }
Tip
We don’t recommend adding debug values to every custom Hook. It’s most valuable for custom Hooks that are part of shared libraries.
Defer formatting debug values
In some cases formatting a value for display might be an expensive operation. It’s also unnecessary unless a Hook is actually inspected.
For this reason
useDebugValue
accepts a formatting function as an optional second parameter. This function is only called if the Hooks are inspected. It receives the debug value as a parameter and should return a formatted display value.
For example a custom Hook that returned a
Date
value could avoid calling the
toDateString
function unnecessarily by passing the following formatter:
useDebugValue(date,date=> date.toDateString());
useDeferredValue
const deferredValue =useDeferredValue(value);
useDeferredValue
accepts a value and returns a new copy of the value that will defer to more urgent updates. If the current render is the result of an urgent update, like user input, React will return the previous value and then render the new value after the urgent render has completed.
This hook is similar to user-space hooks which use debouncing or throttling to defer updates. The benefits to using
useDeferredValue
is that React will work on the update as soon as other work finishes (instead of waiting for an arbitrary amount of time), and like
startTransition
, deferred values can suspend without triggering an unexpected fallback for existing content.
Memoizing deferred children
useDeferredValue
only defers the value that you pass to it. If you want to prevent a child component from re-rendering during an urgent update, you must also memoize that component with
React.memo
or
React.useMemo
:
// Memoizing tells React to only re-render when deferredQuery changes, // not when query changes. const suggestions =useMemo(()=> <SearchSuggestionsquery={deferredQuery}/>, [deferredQuery] );
Memoizing the children tells React that it only needs to re-render them when
deferredQuery
changes and not when
query
changes. This caveat is not unique to
useDeferredValue
, and it’s the same pattern you would use with similar hooks that use debouncing or throttling.
Updates in a transition yield to more urgent updates such as clicks.
Updates in a transition will not show a fallback for re-suspended content. This allows the user to continue interacting with the current content while rendering the update.
useId
const id =useId();
useId
is a hook for generating unique IDs that are stable across the server and client, while avoiding hydration mismatches.
Note
useId
is
not
for generating keys in a list. Keys should be generated from your data.
For a basic example, pass the
id
directly to the elements that need it:
functionCheckbox(){ const id =useId(); return( <> <labelhtmlFor={id}>Do you like React?</label> <inputid={id}type="checkbox"name="react"/> </> ); };
For multiple IDs in the same component, append a suffix using the same
id
:
useId
generates a string that includes the
:
token. This helps ensure that the token is unique, but is not supported in CSS selectors or APIs like
querySelectorAll
.
useId
supports an
identifierPrefix
to prevent collisions in multi-root apps. To configure, see the options for
hydrateRoot
and
ReactDOMServer
.
Library Hooks
The following Hooks are provided for library authors to integrate libraries deeply into the React model, and are not typically used in application code.
useSyncExternalStore
const state =useSyncExternalStore(subscribe, getSnapshot[, getServerSnapshot]);
useSyncExternalStore
is a hook recommended for reading and subscribing from external data sources in a way that’s compatible with concurrent rendering features like selective hydration and time slicing.
This method returns the value of the store and accepts three arguments:
subscribe
: function to register a callback that is called whenever the store changes.
getSnapshot
: function that returns the current value of the store.
getServerSnapshot
: function that returns the snapshot used during server rendering.
The most basic example simply subscribes to the entire store:
const state =useSyncExternalStore(store.subscribe, store.getSnapshot);
However, you can also subscribe to a specific field:
When server rendering, you must serialize the store value used on the server, and provide it to
useSyncExternalStore
. React will use this snapshot during hydration to prevent server mismatches:
getSnapshot
must return a cached value. If getSnapshot is called multiple times in a row, it must return the same exact value unless there was a store update in between.
A shim is provided for supporting multiple React versions published as
use-sync-external-store/shim
. This shim will prefer
useSyncExternalStore
when available, and fallback to a user-space implementation when it’s not.
As a convenience, we also provide a version of the API with automatic support for memoizing the result of getSnapshot published as
use-sync-external-store/with-selector
.
useInsertionEffect
useInsertionEffect(didUpdate);
The signature is identical to
useEffect
, but it fires synchronously
before
all DOM mutations. Use this to inject styles into the DOM before reading layout in
useLayoutEffect
. Since this hook is limited in scope, this hook does not have access to refs and cannot schedule updates.
Note:
useInsertionEffect
should be limited to css-in-js library authors. Prefer
useEffect
or
useLayoutEffect
instead.
Hooks
are a new addition in React 16.8. They let you use state and other React features without writing a class.
This page answers some of the frequently asked questions about
Hooks.
Adoption Strategy
Which versions of React include Hooks?
Do I need to rewrite all my class components?
What can I do with Hooks that I couldn’t with classes?
How much of my React knowledge stays relevant?
Should I use Hooks, classes, or a mix of both?
Do Hooks cover all use cases for classes?
Do Hooks replace render props and higher-order components?
What do Hooks mean for popular APIs like Redux connect() and React Router?
Do Hooks work with static typing?
How to test components that use Hooks?
What exactly do the lint rules enforce?
From Classes to Hooks
How do lifecycle methods correspond to Hooks?
How can I do data fetching with Hooks?
Is there something like instance variables?
Should I use one or many state variables?
Can I run an effect only on updates?
How to get the previous props or state?
Why am I seeing stale props or state inside my function?
How do I implement getDerivedStateFromProps?
Is there something like forceUpdate?
Can I make a ref to a function component?
How can I measure a DOM node?
What does const [thing, setThing] = useState() mean?
Performance Optimizations
Can I skip an effect on updates?
Is it safe to omit functions from the list of dependencies?
What can I do if my effect dependencies change too often?
How do I implement shouldComponentUpdate?
How to memoize calculations?
How to create expensive objects lazily?
Are Hooks slow because of creating functions in render?
How to avoid passing callbacks down?
How to read an often-changing value from useCallback?
Under the Hood
How does React associate Hook calls with components?
What is the prior art for Hooks?
Adoption Strategy
Which versions of React include Hooks?
Starting with 16.8.0, React includes a stable implementation of React Hooks for:
React DOM
React Native
React DOM Server
React Test Renderer
React Shallow Renderer
Note that
to enable Hooks, all React packages need to be 16.8.0 or higher
. Hooks won’t work if you forget to update, for example, React DOM.
React Native 0.59 and above support Hooks.
Do I need to rewrite all my class components?
No. There are no plans to remove classes from React — we all need to keep shipping products and can’t afford rewrites. We recommend trying Hooks in new code.
What can I do with Hooks that I couldn’t with classes?
Hooks offer a powerful and expressive new way to reuse functionality between components. “Building Your Own Hooks” provides a glimpse of what’s possible. This article by a React core team member dives deeper into the new capabilities unlocked by Hooks.
How much of my React knowledge stays relevant?
Hooks are a more direct way to use the React features you already know — such as state, lifecycle, context, and refs. They don’t fundamentally change how React works, and your knowledge of components, props, and top-down data flow is just as relevant.
Hooks do have a learning curve of their own. If there’s something missing in this documentation, raise an issue and we’ll try to help.
Should I use Hooks, classes, or a mix of both?
When you’re ready, we’d encourage you to start trying Hooks in new components you write. Make sure everyone on your team is on board with using them and familiar with this documentation. We don’t recommend rewriting your existing classes to Hooks unless you planned to rewrite them anyway (e.g. to fix bugs).
You can’t use Hooks
inside
a class component, but you can definitely mix classes and function components with Hooks in a single tree. Whether a component is a class or a function that uses Hooks is an implementation detail of that component. In the longer term, we expect Hooks to be the primary way people write React components.
Do Hooks cover all use cases for classes?
Our goal is for Hooks to cover all use cases for classes as soon as possible. There are no Hook equivalents to the uncommon
getSnapshotBeforeUpdate
,
getDerivedStateFromError
and
componentDidCatch
lifecycles yet, but we plan to add them soon.
Do Hooks replace render props and higher-order components?
Often, render props and higher-order components render only a single child. We think Hooks are a simpler way to serve this use case. There is still a place for both patterns (for example, a virtual scroller component might have a
renderItem
prop, or a visual container component might have its own DOM structure). But in most cases, Hooks will be sufficient and can help reduce nesting in your tree.
What do Hooks mean for popular APIs like Redux
connect()
and React Router?
You can continue to use the exact same APIs as you always have; they’ll continue to work.
React Redux since v7.1.0 supports Hooks API and exposes hooks like
useDispatch
or
useSelector
.
React Router supports hooks since v5.1.
Other libraries might support hooks in the future too.
Do Hooks work with static typing?
Hooks were designed with static typing in mind. Because they’re functions, they are easier to type correctly than patterns like higher-order components. The latest Flow and TypeScript React definitions include support for React Hooks.
Importantly, custom Hooks give you the power to constrain React API if you’d like to type them more strictly in some way. React gives you the primitives, but you can combine them in different ways than what we provide out of the box.
How to test components that use Hooks?
From React’s point of view, a component using Hooks is just a regular component. If your testing solution doesn’t rely on React internals, testing components with Hooks shouldn’t be different from how you normally test components.
Note
Testing Recipes include many examples that you can copy and paste.
For example, let’s say we have this counter component:
We’ll test it using React DOM. To make sure that the behavior matches what happens in the browser, we’ll wrap the code rendering and updating it into
ReactTestUtils.act()
calls:
it('can render and update a counter',()=>{ // Test first render and effect act(()=>{ ReactDOM.createRoot(container).render(<Counter/>);});const button = container.querySelector('button'); const label = container.querySelector('p'); expect(label.textContent).toBe('You clicked 0 times'); expect(document.title).toBe('You clicked 0 times');
// Test second render and effect act(()=>{ button.dispatchEvent(newMouseEvent('click',{bubbles:true}));});expect(label.textContent).toBe('You clicked 1 times'); expect(document.title).toBe('You clicked 1 times'); });
The calls to
act()
will also flush the effects inside of them.
If you need to test a custom Hook, you can do so by creating a component in your test, and using your Hook from it. Then you can test the component you wrote.
To reduce the boilerplate, we recommend using React Testing Library which is designed to encourage writing tests that use your components as the end users do.
For more information, check out Testing Recipes.
What exactly do the lint rules enforce?
We provide an ESLint plugin that enforces rules of Hooks to avoid bugs. It assumes that any function starting with ”
use
” and a capital letter right after it is a Hook. We recognize this heuristic isn’t perfect and there may be some false positives, but without an ecosystem-wide convention there is just no way to make Hooks work well — and longer names will discourage people from either adopting Hooks or following the convention.
In particular, the rule enforces that:
Calls to Hooks are either inside a
PascalCase
function (assumed to be a component) or another
useSomething
function (assumed to be a custom Hook).
Hooks are called in the same order on every render.
There are a few more heuristics, and they might change over time as we fine-tune the rule to balance finding bugs with avoiding false positives.
From Classes to Hooks
How do lifecycle methods correspond to Hooks?
constructor
: Function components don’t need a constructor. You can initialize the state in the
useState
call. If computing the initial state is expensive, you can pass a function to
useState
.
getDerivedStateFromProps
: Schedule an update while rendering instead.
shouldComponentUpdate
: See
React.memo
below.
render
: This is the function component body itself.
componentDidMount
,
componentDidUpdate
,
componentWillUnmount
: The
useEffect
Hook can express all combinations of these (including less common cases).
getSnapshotBeforeUpdate
,
componentDidCatch
and
getDerivedStateFromError
: There are no Hook equivalents for these methods yet, but they will be added soon.
How can I do data fetching with Hooks?
Here is a small demo to get you started. To learn more, check out this article about data fetching with Hooks.
Is there something like instance variables?
Yes! The
useRef()
Hook isn’t just for DOM refs. The “ref” object is a generic container whose
current
property is mutable and can hold any value, similar to an instance property on a class.
If we just wanted to set an interval, we wouldn’t need the ref (
id
could be local to the effect), but it’s useful if we want to clear the interval from an event handler:
Conceptually, you can think of refs as similar to instance variables in a class. Unless you’re doing lazy initialization, avoid setting refs during rendering — this can lead to surprising behavior. Instead, typically you want to modify refs in event handlers and effects.
Should I use one or many state variables?
If you’re coming from classes, you might be tempted to always call
useState()
once and put all state into a single object. You can do it if you’d like. Here is an example of a component that follows the mouse movement. We keep its position and size in the local state:
Now let’s say we want to write some logic that changes
left
and
top
when the user moves their mouse. Note how we have to merge these fields into the previous state object manually:
// ... useEffect(()=>{ functionhandleWindowMouseMove(e){ // Spreading "...state" ensures we don't "lose" width and heightsetState(state=>({...state,left: e.pageX,top: e.pageY }));} // Note: this implementation is a bit simplified window.addEventListener('mousemove', handleWindowMouseMove); return()=> window.removeEventListener('mousemove', handleWindowMouseMove); },[]); // ...
This is because when we update a state variable, we
replace
its value. This is different from
this.setState
in a class, which
merges
the updated fields into the object.
If you miss automatic merging, you could write a custom
useLegacyState
Hook that merges object state updates. However,
we recommend to split state into multiple state variables based on which values tend to change together.
For example, we could split our component state into
position
and
size
objects, and always replace the
position
with no need for merging:
Note how we were able to move the
useState
call for the
position
state variable and the related effect into a custom Hook without changing their code. If all state was in a single object, extracting it would be more difficult.
Both putting all state in a single
useState
call, and having a
useState
call per each field can work. Components tend to be most readable when you find a balance between these two extremes, and group related state into a few independent state variables. If the state logic becomes complex, we recommend managing it with a reducer or a custom Hook.
Can I run an effect only on updates?
This is a rare use case. If you need it, you can use a mutable ref to manually store a boolean value corresponding to whether you are on the first or a subsequent render, then check that flag in your effect. (If you find yourself doing this often, you could create a custom Hook for it.)
How to get the previous props or state?
There are two cases in which you might want to get previous props or state.
Sometimes, you need previous props to
clean up an effect.
For example, you might have an effect that subscribes to a socket based on the
userId
prop. If the
userId
prop changes, you want to unsubscribe from the
previous
userId
and subscribe to the
next
one. You don’t need to do anything special for this to work:
In the above example, if
userId
changes from
3
to
4
,
ChatAPI.unsubscribeFromSocket(3)
will run first, and then
ChatAPI.subscribeToSocket(4)
will run. There is no need to get “previous”
userId
because the cleanup function will capture it in a closure.
Other times, you might need to
adjust state based on a change in props or other state
. This is rarely needed and is usually a sign you have some duplicate or redundant state. However, in the rare case that you need this pattern, you can store previous state or props in state and update them during rendering.
We have previously suggested a custom Hook called
usePrevious
to hold the previous value. However, we’ve found that most use cases fall into the two patterns described above. If your use case is different, you can hold a value in a ref and manually update it when needed. Avoid reading and updating refs during rendering because this makes your component’s behavior difficult to predict and understand.
Why am I seeing stale props or state inside my function?
Any function inside a component, including event handlers and effects, “sees” the props and state from the render it was created in. For example, consider code like this:
functionhandleAlertClick(){ setTimeout(()=>{ alert('You clicked on: '+ count); },3000); }
return( <div> <p>You clicked {count} times</p> <buttononClick={()=>setCount(count +1)}> Click me </button> <buttononClick={handleAlertClick}> Show alert </button> </div> ); }
If you first click “Show alert” and then increment the counter, the alert will show the
count
variable
at the time you clicked the “Show alert” button
. This prevents bugs caused by the code assuming props and state don’t change.
If you intentionally want to read the
latest
state from some asynchronous callback, you could keep it in a ref, mutate it, and read from it.
Finally, another possible reason you’re seeing stale props or state is if you use the “dependency array” optimization but didn’t correctly specify all the dependencies. For example, if an effect specifies
[]
as the second argument but reads
someProp
inside, it will keep “seeing” the initial value of
someProp
. The solution is to either remove the dependency array, or to fix it. Here’s how you can deal with functions, and here’s other common strategies to run effects less often without incorrectly skipping dependencies.
Note
We provide an
exhaustive-deps
ESLint rule as a part of the
eslint-plugin-react-hooks
package. It warns when dependencies are specified incorrectly and suggests a fix.
How do I implement
getDerivedStateFromProps
?
While you probably don’t need it, in rare cases that you do (such as implementing a
<Transition>
component), you can update the state right during rendering. React will re-run the component with updated state immediately after exiting the first render so it wouldn’t be expensive.
Here, we store the previous value of the
row
prop in a state variable so that we can compare:
if(row !== prevRow){ // Row changed since last render. Update isScrollingDown. setIsScrollingDown(prevRow !==null&& row > prevRow); setPrevRow(row); }
return`Scrolling down: ${isScrollingDown}`; }
This might look strange at first, but an update during rendering is exactly what
getDerivedStateFromProps
has always been like conceptually.
Is there something like forceUpdate?
Both
useState
and
useReducer
Hooks bail out of updates if the next value is the same as the previous one. Mutating state in place and calling
setState
will not cause a re-render.
Normally, you shouldn’t mutate local state in React. However, as an escape hatch, you can use an incrementing counter to force a re-render even if the state has not changed:
const[ignored, forceUpdate]=useReducer(x=> x +1,0);
functionhandleClick(){ forceUpdate(); }
Try to avoid this pattern if possible.
Can I make a ref to a function component?
While you shouldn’t need this often, you may expose some imperative methods to a parent component with the
useImperativeHandle
Hook.
How can I measure a DOM node?
One rudimentary way to measure the position or size of a DOM node is to use a callback ref. React will call that callback whenever the ref gets attached to a different node. Here is a small demo:
We didn’t choose
useRef
in this example because an object ref doesn’t notify us about
changes
to the current ref value. Using a callback ref ensures that even if a child component displays the measured node later (e.g. in response to a click), we still get notified about it in the parent component and can update the measurements.
Note that we pass
[]
as a dependency array to
useCallback
. This ensures that our ref callback doesn’t change between the re-renders, and so React won’t call it unnecessarily.
In this example, the callback ref will be called only when the component mounts and unmounts, since the rendered
<h1>
component stays present throughout any rerenders. If you want to be notified any time a component resizes, you may want to use
ResizeObserver
or a third-party Hook built on it.
If you want, you can extract this logic into a reusable Hook:
useEffect(()=>{ doSomething(); },[]);// 🔴 This is not safe (it calls `doSomething` which uses `someProp`)}
It’s difficult to remember which props or state are used by functions outside of the effect. This is why
usually you’ll want to declare functions needed by an effect
inside
of it.
Then it’s easy to see what values from the component scope that effect depends on:
doSomething(); },[]);// ✅ OK in this example because we don't use *any* values from component scope
Depending on your use case, there are a few more options described below.
Note
We provide the
exhaustive-deps
ESLint rule as a part of the
eslint-plugin-react-hooks
package. It helps you find components that don’t handle updates consistently.
Let’s see why this matters.
If you specify a list of dependencies as the last argument to
useEffect
,
useLayoutEffect
,
useMemo
,
useCallback
, or
useImperativeHandle
, it must include all values that are used inside the callback and participate in the React data flow. That includes props, state, and anything derived from them.
It is
only
safe to omit a function from the dependency list if nothing in it (or the functions called by it) references props, state, or values derived from them. This example has a bug:
The recommended fix is to move that function
inside
of your effect
. That makes it easy to see which props or state your effect uses, and to ensure they’re all declared:
useEffect(()=>{ // By moving this function inside the effect, we can clearly see the values it uses.asyncfunctionfetchProduct(){const response =awaitfetch('http://myapi/product/'+ productId);const json =await response.json();setProduct(json);} fetchProduct(); },[productId]);// ✅ Valid because our effect only uses productId// ... }
This also allows you to handle out-of-order responses with a local variable inside the effect:
We moved the function inside the effect so it doesn’t need to be in its dependency list.
Tip
Check out this small demo and this article to learn more about data fetching with Hooks.
If for some reason you
can’t
move a function inside an effect, there are a few more options:
You can try moving that function outside of your component
. In that case, the function is guaranteed to not reference any props or state, and also doesn’t need to be in the list of dependencies.
If the function you’re calling is a pure computation and is safe to call while rendering, you may
call it outside of the effect instead,
and make the effect depend on the returned value.
As a last resort, you can
add a function to effect dependencies but
wrap its definition
into the
useCallback
Hook. This ensures it doesn’t change on every render unless
its own
dependencies also change:
functionProductPage({ productId }){ // ✅ Wrap with useCallback to avoid change on every renderconst fetchProduct =useCallback(()=>{// ... Does something with productId ...},[productId]);// ✅ All useCallback dependencies are specified return<ProductDetailsfetchProduct={fetchProduct}/>; }
functionProductDetails({ fetchProduct }){ useEffect(()=>{ fetchProduct(); },[fetchProduct]);// ✅ All useEffect dependencies are specified // ... }
Note that in the above example we
need
to keep the function in the dependencies list. This ensures that a change in the
productId
prop of
ProductPage
automatically triggers a refetch in the
ProductDetails
component.
What can I do if my effect dependencies change too often?
Sometimes, your effect may be using state that changes too often. You might be tempted to omit that state from a list of dependencies, but that usually leads to bugs:
useEffect(()=>{ const id =setInterval(()=>{ setCount(count +1);// This effect depends on the `count` state},1000); return()=>clearInterval(id); },[]);// 🔴 Bug: `count` is not specified as a dependency return<h1>{count}</h1>; }
The empty set of dependencies,
[]
, means that the effect will only run once when the component mounts, and not on every re-render. The problem is that inside the
setInterval
callback, the value of
count
does not change, because we’ve created a closure with the value of
count
set to
0
as it was when the effect callback ran. Every second, this callback then calls
setCount(0 + 1)
, so the count never goes above 1.
Specifying
[count]
as a list of dependencies would fix the bug, but would cause the interval to be reset on every change. Effectively, each
setInterval
would get one chance to execute before being cleared (similar to a
setTimeout
.) That may not be desirable. To fix this, we can use the functional update form of
setState
. It lets us specify
how
the state needs to change without referencing the
current
state:
useEffect(()=>{ const id =setInterval(()=>{ setCount(c=> c +1);// ✅ This doesn't depend on `count` variable outside},1000); return()=>clearInterval(id); },[]);// ✅ Our effect doesn't use any variables in the component scope return<h1>{count}</h1>; }
(The identity of the
setCount
function is guaranteed to be stable so it’s safe to omit.)
Now, the
setInterval
callback executes once a second, but each time the inner call to
setCount
can use an up-to-date value for
count
(called
c
in the callback here.)
In more complex cases (such as if one state depends on another state), try moving the state update logic outside the effect with the
useReducer
Hook. This article offers an example of how you can do this.
The identity of the
dispatch
function from
useReducer
is always stable
— even if the reducer function is declared inside the component and reads its props.
As a last resort, if you want something like
this
in a class, you can use a ref to hold a mutable variable. Then you can write and read to it. For example:
functionExample(props){ // Keep latest props in a ref.const latestProps =useRef(props);useEffect(()=>{ latestProps.current = props;}); useEffect(()=>{ functiontick(){ // Read latest props at any time console.log(latestProps.current);}
const id =setInterval(tick,1000); return()=>clearInterval(id); },[]);// This effect never re-runs}
Only do this if you couldn’t find a better alternative, as relying on mutation makes components less predictable. If there’s a specific pattern that doesn’t translate well, file an issue with a runnable example code and we can try to help.
How do I implement
shouldComponentUpdate
?
You can wrap a function component with
React.memo
to shallowly compare its props:
const Button = React.memo((props)=>{ // your component });
It’s not a Hook because it doesn’t compose like Hooks do.
React.memo
is equivalent to
PureComponent
, but it only compares props. (You can also add a second argument to specify a custom comparison function that takes the old and new props. If it returns true, the update is skipped.)
React.memo
doesn’t compare state because there is no single state object to compare. But you can make children pure too, or even optimize individual children with
useMemo
.
How to memoize calculations?
The
useMemo
Hook lets you cache calculations between multiple renders by “remembering” the previous computation:
This code calls
computeExpensiveValue(a, b)
. But if the dependencies
[a, b]
haven’t changed since the last value,
useMemo
skips calling it a second time and simply reuses the last value it returned.
Remember that the function passed to
useMemo
runs during rendering. Don’t do anything there that you wouldn’t normally do while rendering. For example, side effects belong in
useEffect
, not
useMemo
.
You may rely on
useMemo
as a performance optimization, not as a semantic guarantee.
In the future, React may choose to “forget” some previously memoized values and recalculate them on next render, e.g. to free memory for offscreen components. Write your code so that it still works without
useMemo
— and then add it to optimize performance. (For rare cases when a value must
never
be recomputed, you can lazily initialize a ref.)
Conveniently,
useMemo
also lets you skip an expensive re-render of a child:
functionParent({ a, b }){ // Only re-rendered if `a` changes: const child1 =useMemo(()=><Child1a={a}/>,[a]); // Only re-rendered if `b` changes: const child2 =useMemo(()=><Child2b={b}/>,[b]); return( <> {child1} {child2} </> ) }
Note that this approach won’t work in a loop because Hook calls can’t be placed inside loops. But you can extract a separate component for the list item, and call
useMemo
there.
How to create expensive objects lazily?
useMemo
lets you memoize an expensive calculation if the dependencies are the same. However, it only serves as a hint, and doesn’t
guarantee
the computation won’t re-run. But sometimes you need to be sure an object is only created once.
The first common use case is when creating the initial state is expensive:
functionTable(props){ // ⚠️ createRows() is called on every render const[rows, setRows]=useState(createRows(props.count)); // ... }
To avoid re-creating the ignored initial state, we can pass a
function
to
useState
:
functionTable(props){ // ✅ createRows() is only called once const[rows, setRows]=useState(()=>createRows(props.count)); // ... }
React will only call this function during the first render. See the
useState
API reference.
You might also occasionally want to avoid re-creating the
useRef()
initial value.
For example, maybe you want to ensure some imperative class instance only gets created once:
functionImage(props){ // ⚠️ IntersectionObserver is created on every render const ref =useRef(newIntersectionObserver(onIntersect)); // ... }
useRef
does not
accept a special function overload like
useState
. Instead, you can write your own function that creates and sets it lazily:
functionImage(props){ const ref =useRef(null);
// ✅ IntersectionObserver is created lazily once functiongetObserver(){ if(ref.current ===null){ ref.current =newIntersectionObserver(onIntersect); } return ref.current; }
// When you need it, call getObserver() // ... }
This avoids creating an expensive object until it’s truly needed for the first time. If you use Flow or TypeScript, you can also give
getObserver()
a non-nullable type for convenience.
Are Hooks slow because of creating functions in render?
No. In modern browsers, the raw performance of closures compared to classes doesn’t differ significantly except in extreme scenarios.
In addition, consider that the design of Hooks is more efficient in a couple ways:
Hooks avoid a lot of the overhead that classes require, like the cost of creating class instances and binding event handlers in the constructor.
Idiomatic code using Hooks doesn’t need the deep component tree nesting
that is prevalent in codebases that use higher-order components, render props, and context. With smaller component trees, React has less work to do.
Traditionally, performance concerns around inline functions in React have been related to how passing new callbacks on each render breaks
shouldComponentUpdate
optimizations in child components. Hooks approach this problem from three sides.
The
useCallback
Hook lets you keep the same callback reference between re-renders so that
shouldComponentUpdate
continues to work:
// Will not change unless `a` or `b` changes const memoizedCallback =useCallback(()=>{doSomething(a, b); },[a, b]);
The
useMemo
Hook makes it easier to control when individual children update, reducing the need for pure components.
Finally, the
useReducer
Hook reduces the need to pass callbacks deeply, as explained below.
How to avoid passing callbacks down?
We’ve found that most people don’t enjoy manually passing callbacks through every level of a component tree. Even though it is more explicit, it can feel like a lot of “plumbing”.
In large component trees, an alternative we recommend is to pass down a
dispatch
function from
useReducer
via context:
Any child in the tree inside
TodosApp
can use the
dispatch
function to pass actions up to
TodosApp
:
functionDeepChild(props){ // If we want to perform an action, we can get dispatch from context.const dispatch =useContext(TodosDispatch); functionhandleClick(){ dispatch({type:'add',text:'hello'}); }
This is both more convenient from the maintenance perspective (no need to keep forwarding callbacks), and avoids the callback problem altogether. Passing
dispatch
down like this is the recommended pattern for deep updates.
Note that you can still choose whether to pass the application
state
down as props (more explicit) or as context (more convenient for very deep updates). If you use context to pass down the state too, use two different context types — the
dispatch
context never changes, so components that read it don’t need to rerender unless they also need the application state.
How to read an often-changing value from
useCallback
?
Note
We recommend to pass
dispatch
down in context rather than individual callbacks in props. The approach below is only mentioned here for completeness and as an escape hatch.
In some rare cases you might need to memoize a callback with
useCallback
but the memoization doesn’t work very well because the inner function has to be re-created too often. If the function you’re memoizing is an event handler and isn’t used during rendering, you can use ref as an instance variable, and save the last committed value into it manually:
useEffect(()=>{ textRef.current = text;// Write it to the ref});
const handleSubmit =useCallback(()=>{ const currentText = textRef.current;// Read it from the refalert(currentText); },[textRef]);// Don't recreate handleSubmit like [text] would do
This is a rather convoluted pattern but it shows that you can do this escape hatch optimization if you need it. It’s more bearable if you extract it to a custom Hook:
functionForm(){ const[text, updateText]=useState(''); // Will be memoized even if `text` changes: const handleSubmit =useEventCallback(()=>{alert(text); },[text]);
In either case, we
don’t recommend this pattern
and only show it here for completeness. Instead, it is preferable to avoid passing callbacks deep down.
Under the Hood
How does React associate Hook calls with components?
React keeps track of the currently rendering component. Thanks to the Rules of Hooks, we know that Hooks are only called from React components (or custom Hooks — which are also only called from React components).
There is an internal list of “memory cells” associated with each component. They’re just JavaScript objects where we can put some data. When you call a Hook like
useState()
, it reads the current cell (or initializes it during the first render), and then moves the pointer to the next one. This is how multiple
useState()
calls each get independent local state.
What is the prior art for Hooks?
Hooks synthesize ideas from several different sources:
Our old experiments with functional APIs in the react-future repository.
React community’s experiments with render prop APIs, including Ryan Florence’s Reactions Component.
Dominic Gannaway’s
adopt
keyword proposal as a sugar syntax for render props.
State variables and state cells in DisplayScript.
Reducer components in ReasonReact.
Subscriptions in Rx.
Algebraic effects in Multicore OCaml.
Sebastian Markbåge came up with the original design for Hooks, later refined by Andrew Clark, Sophie Alpert, Dominic Gannaway, and other members of the React team.
You can test React components similar to testing other JavaScript code.
There are a few ways to test React components. Broadly, they divide into two categories:
Rendering component trees
in a simplified test environment and asserting on their output.
Running a complete app
in a realistic browser environment (also known as “end-to-end” tests).
This documentation section focuses on testing strategies for the first case. While full end-to-end tests can be very useful to prevent regressions to important workflows, such tests are not concerned with React components in particular, and are out of the scope of this section.
When choosing testing tools, it is worth considering a few tradeoffs:
Iteration speed vs Realistic environment:
Some tools offer a very quick feedback loop between making a change and seeing the result, but don’t model the browser behavior precisely. Other tools might use a real browser environment, but reduce the iteration speed and are flakier on a continuous integration server.
How much to mock:
With components, the distinction between a “unit” and “integration” test can be blurry. If you’re testing a form, should its test also test the buttons inside of it? Or should a button component have its own test suite? Should refactoring a button ever break the form test?
Different answers may work for different teams and products.
Recommended Tools
Jest
is a JavaScript test runner that lets you access the DOM via
jsdom
. While jsdom is only an approximation of how the browser works, it is often good enough for testing React components. Jest provides a great iteration speed combined with powerful features like mocking modules and timers so you can have more control over how the code executes.
React Testing Library
is a set of helpers that let you test React components without relying on their implementation details. This approach makes refactoring a breeze and also nudges you towards best practices for accessibility. Although it doesn’t provide a way to “shallowly” render a component without its children, a test runner like Jest lets you do this by mocking.
Learn More
This section is divided in two pages:
Recipes: Common patterns when writing tests for React components.
Environments: What to consider when setting up a testing environment for React components.
On this page, we will primarily use function components. However, these testing strategies don’t depend on implementation details, and work just as well for class components too.
Setup/Teardown
act()
Rendering
Data Fetching
Mocking Modules
Events
Timers
Snapshot Testing
Multiple Renderers
Something Missing?
Setup/Teardown
For each test, we usually want to render our React tree to a DOM element that’s attached to
document
. This is important so that it can receive DOM events. When the test ends, we want to “clean up” and unmount the tree from the
document
.
A common way to do it is to use a pair of
beforeEach
and
afterEach
blocks so that they’ll always run and isolate the effects of a test to itself:
import{ unmountComponentAtNode }from"react-dom";
let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); });
afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
You may use a different pattern, but keep in mind that we want to execute the cleanup
even if a test fails
. Otherwise, tests can become “leaky”, and one test can change the behavior of another test. That makes them difficult to debug.
act()
When writing UI tests, tasks like rendering, user events, or data fetching can be considered as “units” of interaction with a user interface.
react-dom/test-utils
provides a helper called
act()
that makes sure all updates related to these “units” have been processed and applied to the DOM before you make any assertions:
act(()=>{ // render components }); // make assertions
This helps make your tests run closer to what real users would experience when using your application. The rest of these examples use
act()
to make these guarantees.
You might find using
act()
directly a bit too verbose. To avoid some of the boilerplate, you could use a library like React Testing Library, whose helpers are wrapped with
act()
.
Note:
The name
act
comes from the Arrange-Act-Assert pattern.
Rendering
Commonly, you might want to test whether a component renders correctly for given props. Consider a simple component that renders a message based on a prop:
let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); });
afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
it("renders with or without a name",()=>{ act(()=>{render(<Hello/>, container);});expect(container.textContent).toBe("Hey, stranger"); act(()=>{ render(<Helloname="Jenny"/>, container); }); expect(container.textContent).toBe("Hello, Jenny!");
Instead of calling real APIs in all your tests, you can mock requests with dummy data. Mocking data fetching with “fake” data prevents flaky tests due to an unavailable backend, and makes them run faster. Note: you may still want to run a subset of tests using an “end-to-end” framework that tells whether the whole app is working together.
let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); });
afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
it("renders user data",async()=>{ const fakeUser ={name:"Joni Baez",age:"32",address:"123, Charming Avenue"}; jest.spyOn(global,"fetch").mockImplementation(()=> Promise.resolve({json:()=> Promise.resolve(fakeUser)})); // Use the asynchronous version of act to apply resolved promises awaitact(async()=>{ render(<Userid="123"/>, container); });
// remove the mock to ensure tests are completely isolated global.fetch.mockRestore();});
Mocking Modules
Some modules might not work well inside a testing environment, or may not be as essential to the test itself. Mocking out these modules with dummy replacements can make it easier to write tests for your own code.
Consider a
Contact
component that embeds a third-party
GoogleMap
component:
jest.mock("./map",()=>{returnfunctionDummyMap(props){return(<divdata-testid="map">{props.center.lat}:{props.center.long}</div>);};}); let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); });
afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container);}); afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
it("changes value when clicked",()=>{ const onChange = jest.fn(); act(()=>{ render(<ToggleonChange={onChange}/>, container); });
// get a hold of the button element, and trigger some clicks on it const button = document.querySelector("[data-testid=toggle]"); expect(button.innerHTML).toBe("Turn on");
Different DOM events and their properties are described in MDN. Note that you need to pass
{ bubbles: true }
in each event you create for it to reach the React listener because React automatically delegates events to the root.
Note:
React Testing Library offers a more concise helper for firing events.
Timers
Your code might use timer-based functions like
setTimeout
to schedule more work in the future. In this example, a multiple choice panel waits for a selection and advances, timing out if a selection isn’t made in 5 seconds:
import Card from"./card"; let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); jest.useFakeTimers(); });
You can use fake timers only in some tests. Above, we enabled them by calling
jest.useFakeTimers()
. The main advantage they provide is that your test doesn’t actually have to wait five seconds to execute, and you also didn’t need to make the component code more convoluted just for testing.
Snapshot Testing
Frameworks like Jest also let you save “snapshots” of data with
toMatchSnapshot
/
toMatchInlineSnapshot
. With these, we can “save” the rendered component output and ensure that a change to it has to be explicitly committed as a change to the snapshot.
In this example, we render a component and format the rendered HTML with the
pretty
package, before saving it as an inline snapshot:
let container =null; beforeEach(()=>{ // setup a DOM element as a render target container = document.createElement("div"); document.body.appendChild(container); });
afterEach(()=>{ // cleanup on exiting unmountComponentAtNode(container); container.remove(); container =null; });
it("should render a greeting",()=>{ act(()=>{ render(<Hello/>, container); });
expect(pretty(container.innerHTML)).toMatchInlineSnapshot();/* ... gets filled automatically by jest ... */ act(()=>{ render(<Helloname="Jenny"/>, container); });
expect( pretty(container.innerHTML) ).toMatchInlineSnapshot();/* ... gets filled automatically by jest ... */
expect( pretty(container.innerHTML) ).toMatchInlineSnapshot();/* ... gets filled automatically by jest ... */ });
It’s typically better to make more specific assertions than to use snapshots. These kinds of tests include implementation details so they break easily, and teams can get desensitized to snapshot breakages. Selectively mocking some child components can help reduce the size of snapshots and keep them readable for the code review.
Multiple Renderers
In rare cases, you may be running a test on a component that uses multiple renderers. For example, you may be running snapshot tests on a component with
react-test-renderer
, that internally uses
render
from
react-dom
inside a child component to render some content. In this scenario, you can wrap updates with
act()
s corresponding to their renderers.
import{ act as domAct }from"react-dom/test-utils"; import{ act as testAct, create }from"react-test-renderer"; // ... let root; domAct(()=>{ testAct(()=>{ root =create(<App/>); }); }); expect(root).toMatchSnapshot();
Something Missing?
If some common scenario is not covered, please let us know on the issue tracker for the documentation website.